Analysts Forecast the Global Gaming Market 2017-2021 : Key vendors - Tencent, Nintendo, Microsoft, Electronic Arts, Activision Blizzard etc.
ResearchMoz added Latest Research Report titled " Global Gaming Market 2017-2021 " to it's Large Report database.
About Gaming
The gaming industry has achieved immense success worldwide, evolving from board and video games to games that incorporate the most advanced technologies such as 3D simulations, virtual reality (VR), and augmented reality (AR). The use of gaming hardware and software and the popularity of consumer electronics such as PCs, mobile devices, and gaming consoles have led to the development and commercialization of the gaming industry. The availability of a number of gaming peripherals such as gaming keyboards, consoles, and controllers also enhances the interactive experience for gaming enthusiasts.
Technavios analysts forecast the global gaming market to fall at a CAGR of around (7.63%) during the period 2017-2021.
Covered in this report
The report covers the present scenario and the growth prospects of the global gaming market for 2017-2021. To calculate the market size, the report considers the revenue generated from different gaming platforms.
Request for Sample PDF of Premium Research Report with TOC: https://www.researchmoz.us/enquiry.php?type=S&repid=1331047
The market is divided into the following segments based on geography:
Americas
APAC
EMEA
Technavio's report, Global Gaming Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors
Activision Blizzard
Electronic Arts
Microsoft
Nintendo
Sony Interactive Entertainment
Tencent
Ubisoft Entertainment
Browse more details @ https://www.researchmoz.us/global-gaming-market-2017-2021-report.html
Table of Contents
PART 01: Executive summary
PART 02: Scope of the report
PART 03: Research Methodology
PART 04: Introduction
Market outline
PART 05: Market landscape
Market overview
Value chain
Market size and forecast
Five forces analysis
PART 06: Market segmentation by gaming platform
Global gaming market by platform
Global gaming market by TV consoles
Global gaming market by mobile gaming
Global gaming market by computer gaming
Global gaming market by handheld consoles
PART 07: Market segmentation by mode of gaming
Global gaming market by mode of gaming
Global offline gaming market
Global online gaming market
PART 08: Market segmentation by type of gaming
Global gaming market by type of gaming
Global casual gaming market
Global professional gaming market
PART 09: Geographical segmentation
Global gaming market by geography
Gaming market in APAC
Gaming market in the Americas
Gaming market in EMEA
About ResearchMoz
ResearchMoz is the world's fastest growing collection of market research reports worldwide. Our database is composed of current market studies from over 100 featured publishers worldwide. Our market research databases integrate statistics with analysis from global, regional, country and company perspectives. ResearchMoz's service portfolio also includes value-added services such as market research customization, competitive landscaping, and in-depth surveys, delivered by a team of experienced Research Coordinators.
Contact Us:
Mr. Nachiket Ghumare
90 State Street, Albany NY, United States - 12207
Tel: +1-518-621-2074 / Tel: 866-997-4948 (Us-Canada Toll Free)
Email: sales@researchmoz.us
Follow us on LinkedIn at: http://bit.ly/1TBmnVG
Follow me on Blogger at: http://deep-research-report.blogspot.com/
About Gaming
The gaming industry has achieved immense success worldwide, evolving from board and video games to games that incorporate the most advanced technologies such as 3D simulations, virtual reality (VR), and augmented reality (AR). The use of gaming hardware and software and the popularity of consumer electronics such as PCs, mobile devices, and gaming consoles have led to the development and commercialization of the gaming industry. The availability of a number of gaming peripherals such as gaming keyboards, consoles, and controllers also enhances the interactive experience for gaming enthusiasts.
Technavios analysts forecast the global gaming market to fall at a CAGR of around (7.63%) during the period 2017-2021.
Covered in this report
The report covers the present scenario and the growth prospects of the global gaming market for 2017-2021. To calculate the market size, the report considers the revenue generated from different gaming platforms.
Request for Sample PDF of Premium Research Report with TOC: https://www.researchmoz.us/enquiry.php?type=S&repid=1331047
The market is divided into the following segments based on geography:
Americas
APAC
EMEA
Technavio's report, Global Gaming Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors
Activision Blizzard
Electronic Arts
Microsoft
Nintendo
Sony Interactive Entertainment
Tencent
Ubisoft Entertainment
Browse more details @ https://www.researchmoz.us/global-gaming-market-2017-2021-report.html
Table of Contents
PART 01: Executive summary
PART 02: Scope of the report
PART 03: Research Methodology
PART 04: Introduction
Market outline
PART 05: Market landscape
Market overview
Value chain
Market size and forecast
Five forces analysis
PART 06: Market segmentation by gaming platform
Global gaming market by platform
Global gaming market by TV consoles
Global gaming market by mobile gaming
Global gaming market by computer gaming
Global gaming market by handheld consoles
PART 07: Market segmentation by mode of gaming
Global gaming market by mode of gaming
Global offline gaming market
Global online gaming market
PART 08: Market segmentation by type of gaming
Global gaming market by type of gaming
Global casual gaming market
Global professional gaming market
PART 09: Geographical segmentation
Global gaming market by geography
Gaming market in APAC
Gaming market in the Americas
Gaming market in EMEA
About ResearchMoz
ResearchMoz is the world's fastest growing collection of market research reports worldwide. Our database is composed of current market studies from over 100 featured publishers worldwide. Our market research databases integrate statistics with analysis from global, regional, country and company perspectives. ResearchMoz's service portfolio also includes value-added services such as market research customization, competitive landscaping, and in-depth surveys, delivered by a team of experienced Research Coordinators.
Contact Us:
Mr. Nachiket Ghumare
90 State Street, Albany NY, United States - 12207
Tel: +1-518-621-2074 / Tel: 866-997-4948 (Us-Canada Toll Free)
Email: sales@researchmoz.us
Follow us on LinkedIn at: http://bit.ly/1TBmnVG
Follow me on Blogger at: http://deep-research-report.blogspot.com/
Analysts Forecast the Global Gaming Market 2017-2021 : Key vendors - Tencent, Nintendo, Microsoft, Electronic Arts, Activision Blizzard etc.
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